Day 1 Day 2 Day 3 Day 4 Day 5 Day 6 Day 7 Day 8 Day 9 Day 10 Day 11 Day 12 Day 13 Day 14
Day 15 Day 16 Day 17 Day 18 Day 19 Day 20 Day 21 Day 22 Day 23 Day 24 Day 25 Day 26 Day 27 Day 28
Day 28
Campfire: Join us for a special campfire as we close out June Stay Camp and reflect on the memories for this past month
Day 27
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
Chapter Twenty-Six: Bastian is saved by his long-lost friends, Atreyu and Falkor. He is ready to find himself again.
Day 26
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INDOOR CAMPFIRE: Although we won’t be able to gather together for campfires, we can each make our own campfire to share with our families
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CHAPTER TWENTY FIVE: Bastian is ready to make his last wish: to discover the power to love within himself.
Day 25
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TALENT SHOW: A talent show to outshine all talent shows. Bring your singing voices, dance moves, weird human tricks, and get ready to cheer on your friends!
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CHAPTER TWENTY FOUR: After encountering several towns within Fantastica, Bastian has a change of heart and no longer desires fame and power.
Day 24
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GET OUTSIDE AND PLAY: This kit has activities to get you outside! How long can you spend outside?
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CHAPTER TWENTY THREE: Bastian has become greedy for power and fame. Following his battle with Atreyu, Bastian has set off on his own to find his former friend.
Day 23
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TREE IDENTIFICATION: Trees come in all shapes, sizes, and species. In this activity, we are going to explore some of the trees in our own backyards and around our neighborhoods.
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CHAPTER TWENTY TWO: Bastian makes a wish that causes him to forget his life in the real world completely. How will he ever make it home?
Day 22
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DIXIE HOOPS W DIXIE CUPS: In this activity, you are challenged to make a Pop-up-shot. Very similar to the basketball games at an arcade, you now have the materials to create your very own.
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CHAPTER TWENTY ONE: Bastian’s hubris and ego begin to take over and he starts to lose his most trusted allies, Atreyu and Falko
Day 21
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed
Chapter 20
Day 20
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
CHAPTER NINETEEN: Bastian understands that he has the power to create and change Fantastica. But the more wishes he makes, the more he loses himself.
Day 19
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WHO WANTS TO COLOR: Coloring can ease the mind and bring you into a space of peace. Coloring on paper is okay, but what if you could do it on fabric, or wood, or a poster! Let’s take this time to make art that is wearable and reminds of us our time running around at camp!
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CHAPTER EIGHTEEN: Bastian and Atreyu set out on a journey to save the human world. Many trials await them on their path.
Day 18
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ELEPHANT TOOTHPASTE: The zookeepers have run out of toothpaste for the Zoo Elephants! Let’s see if we can whip up a batch for them!
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CHAPTER SEVENTEEN: Realizing his wish for fame is undefined, Bastian, instead, wishes for Atreyu. They finally meet and Atreyu names Bastian the savior of Fantastica.
Day 17
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BACK PORCH GARDEN PART 2: Now that we’ve seen what happens to the seed while it’s germinating, we’re going to plant some seeds!
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CHAPTER SIXTEEN: Bastian learns of the Temple of a Thousand Doors. He has found it and makes his wish for fame.
Day 16
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PAINTING WITH DARNELL: Want some time to relax but also be creative? Join us as we learn to paint beautiful scenery.
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CHAPTER FIFTEEN: Bastian explores more of Fantastica. What other mysteries are hidden within this world?
Day 15
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I’M ON A BOAT: Come sail away with us in your own hand-built boat. Who can create the most beautiful boat and make it float!
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CHAPTER FOURTEEN: Bastian is now in Fantastica. He starts to see himself through the eyes of Moon Child and embrace the magic of Fantastica.
Day 14
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
CHAPTER THIRTEEN: Bastian has called out Moon Child’s name! What will happen next?
Day 13
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
CHAPTER TWELVE: Bastian knows what he must do to save the Empress, but will he be brave enough to do it? Could this even be real?
Day 12
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POPSICLE TOWER: Tune in to watch us attempt to build the Tango Tower out of popsicle sticks!
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CHAPTER ELEVEN: Atreyu has failed his mission to help the Childlike Empress, or has he?
Day 11
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OOBLECK!: Dr. Seuss needs your help to make a batch of Oobleck for his birthday party.
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CHAPTER TEN: Bastian and Atreyu learned that Fantastica and the human world are linked. Maybe Bastian is a part of this story…
Day 10
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I’M A GUMMY BEAR: What makes Gummy Bears so gummy? Well, let’s take a moment, make some, and learn all about the science behind Gummy Bears!
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CHAPTER NINE: Atreyu and Falkor are separated during a battle of Wind Giants. They must continue to push on and hopefully find each other again.
Day 9
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TOUR OF CAMP: Missing Camp? Join us for a live tour of camp! Staff will be answering questions about everything you want to know about camp.
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CHAPTER EIGHT: In the last chapter, we learned about The Nothing and what must be done to save Fantastica!
Day 8
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BACK PORCH GARDEN PART 1: Most of our food comes from plants and those plants always start as seeds. In this activity, we will see what happens to the seed while it is germinating.
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CHAPTER SEVEN: Atreyu has passed the tests to reach the Southern Oracle. Once again, Bastian wonders if he is somehow part of this story.
Day 7
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
CHAPTER SIX: The journey to the Southern Oracle continues with the help of some new gnome friends. Will Atreyu finally reach the gate?
Day 6
No activity today. Use this time to revisit your favorites from the week or catch up on anything you missed!
CHAPTER FIVE: Atreyu and Falkor have made it through, yet, another obstacle. Meanwhile, the boundaries between The Neverending Story and Bastian’s world begin to fade…
Day 5
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CAMP IN CHALK W/ ALIYAH: Create your favorite camp scene or memory using chalk. Upload your picture to Sherwood’s Facebook page. Sherwood’s staff will pick a winner and that person will receive a prize.
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CHAPTER FOUR: Atreyu continues on his quest to help save the Childlike Empress. Will the Southern Oracle have the answers?
Day 4
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PAINTING WITH DARNELL: Want some time to relax but also be creative? Join us as we learn to paint beautiful scenery.
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CHAPTER THREE: Atreyu starts on his quest for the Childlike Empress.
Day 3
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MARBLES: Wanna learn a classic game? The game of Marbles is simple, easy to pick up, and will have you having fun for hours!
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CHAPTER TWO: Will anyone be able to figure out what’s causing the Childlike Empress sickness? Who will be brave enough to take on this quest?
Day 2
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FAIRY VILLAGES: Even woodland fairies need a place to live for the summer! Let’s make some tiny homes fit for tiny fairies.
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CHAPTER ONE: Four very different characters are on a quest to reach the Childlike Empress with the same message about Fantastica, who will get there first?
Day 1
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This is going to be a hot summer, join us in Fan making, so you have something to cool down with all summer long.
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Prologue: Bastian discovers a book about the adventures in the make-believe land of Fantastica.